Tuesday, 25 February 2014

Augmentation Project

For this project we focused on augmenting reality through the use of the app 'Aurasma'. Aurasma is a rather new app and something that I had never heard of before. However the app seemed very exciting to use once I saw it put to use. During the first day of this project we spent most of our time getting used to the app and seeing what we could do with it. The app was also very accessible, as not only could we use it on the tablets that we were given but also the app could be used on our smartphones. At first we were instructed to draw a picture of anything and then augment an image that was already on the app. For my picture I drew a landscape with a castle in the distance, using one of the pre loaded applications I selected an elf and placed her to be within my landscape picture. Following this the other members in my group drew their pictures to continue the story of the elf and drew a room full a treasure, where a dragon was augmented. Once complete we uploaded all of our work onto our own individual channels so that the rest of the class were able to view our augmentations.

Following this task, we were put into groups and each given a selected area of Ravensbourne to augment. My groups section was 'Student Services'. We were also told that these final augmentations were going to be used by students and visitors so they had to be very professional.

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